#include #include #include "Sphere.h" void dump_particle(ostream & os, double x, double y, double vx, double vy, double radius, double mass, int type) { os << x << "\t" << y << "\t0\t" << vx << "\t" << vy << "\t0\t" << radius << "\t" << mass << "\t" << type << "\t0\t0\t0\t0\t0\t0\t0\t0\t0\n"; } int main() { ofstream fout("closed_hopper.random"); fout << "#gravity: 0 -9.81 0\n"; fout << "#timestep: 1e-6\n"; fout << "#nstep: 5000000\n"; fout << "#nprint: 1000\n"; fout << "#nenergy: 1000\n"; fout << "#Time: 0\n"; for(int i=0;i<11;i++) { dump_particle(fout,0.45+i*0.01,0.19,0,0,0.005,1,1); } for(int i=0;i<50;i++) { dump_particle(fout,0.55+(i+0.5)*0.005,i*0.01+0.2,0,0,0.005,1,1); dump_particle(fout,0.45-(i+0.5)*0.005,i*0.01+0.2,0,0,0.005,1,1); } const double Rmax=0.006, Rmin=0.004; for(int i=0;i<67;i++) { for(int k=0;k<30;k++) { double centerx=0.3115+0.013*i; double centery=0.6+0.013*k; double z=rand(); //double z=5; double r=Rmin*Rmax/(Rmax-z*(Rmax-Rmin)); dump_particle(fout,centerx,centery,0,0,r,r*r/(Rmax*Rmax),0); } } }