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| ///VARIABLE/////////////////////////////////////////
//Definis les standard ou cree le jeu//
var canvas = document.getElementById("mygame");
var ball = canvas.getContext("2d");
var boxbonus = canvas.getContext("2d");
// position de depart de la ball//
var x = Math.random()*canvas.width-50;
var y = Math.random()*canvas.height-50;
// position de depart de la ball//
var boxx = Math.random()*canvas.width-50;
var boxy = Math.random()*canvas.height-50;
//deplacement //
var dx=+1;
var dy=-1;
//Touche//
var rightPressed = false;
var leftPressed = false;
//Defini l emplacement
var BallX = (canvas.width)/2;
//Defini les valeur bonus
var bonus=Math.floor(Math.random() * 10) + 1;
var speed=10;
var strong= 7;
var point=0;
////CREATION DE LA BALL///////////////////////////////
// parametre//
function draw() {
ball.beginPath();
ball.arc(x, y, strong, point, Math.PI*2);
ball.fillStyle = "#0095DD";
ball.fill();
ball.closePath();
x += dx;
y += dy;
}
////CREATION DE LA BALL///////////////////////////////
// parametre//
function spawn() {
boxbonus.beginPath();
boxbonus.arc(boxx, boxy, 10, 0, Math.PI*2);
boxbonus.fillStyle = "GoldenRod ";
boxbonus.fill();
boxbonus.closePath();
}
//// LES CONTROLES /////////////////////////////////////
// section touche//
document.addEventListener("keydown", keyDownHandler, false);
document.addEventListener("keyup", keyUpHandler, false);
function keyDownHandler(e) {
if(e.keyCode == 39) {
rightPressed = true;
}
else if(e.keyCode == 37) {
leftPressed = true;
}
}
function keyUpHandler(e) {
if(e.keyCode == 39) {
rightPressed = false;
}
else if(e.keyCode == 37) {
leftPressed = false;
}
}
if(rightPressed) {
dx += 7;
}
else if(leftPressed) {
dx -= 7;
} |
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