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#include <iostream>
using namespace std;
template < typename T >
class AA
{ private:
protected :
class BB
{ public :
T val ;
BB() {}
BB( T v ) : val(v) {}
};
BB * B ;
public:
AA() { B= 0; }
AA( const T& v )
{ B = new BB( v ) ; }
~AA() { delete B ; }
void show()
{ cout << B->val << endl ; }
BB * getIn();
void run()
{ BB * b = getIn() ;
cout << b->val << endl ;
}
};
template < typename T >
AA<T>::BB * AA<T>::getIn()
{ return B ; }
void do1()
{ AA<int> a(999) ;
a.show() ;
a.run() ;
}
int main( int argc, char ** argv )
{ do1() ;
return 0 ;
} |
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