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| ResourceCompiler 32-bit
Version 3.4.5.6666 Feb 27 2013 02:22:01
Copyright (c) 2001-2011 Crytek GmbH. All rights reserved.
Exe directory:
"D:\CryEngine 3\Bin32\rc\"
Temp directory:
"C:\Users\Asus\AppData\Local\Temp\"
Current directory:
"C:\Program Files\Blender Foundation\Blender\"
Command line:
"D:\CryEngine 3\Bin32\rc\rc.exe"
"D:\CryENGINE 3\Game\Objects\voiture\voiture.dae"
Platforms specified in rc.ini:
pc (little-endian)
x360 (big-endian)
ps3 (big-endian)
wiiu (big-endian)
Started at: Mon Apr 29 16:27:34 2013
0:00 Memory: working set 4.1Mb (peak 4.1Mb), pagefile 2.7Mb (peak 2.7Mb)
0:00 Registering sub compilers (ResourceCompiler*.dll)
0:00 Searching for D:\CryEngine 3\Bin32\rc\ResourceCompiler*.dll
0:00 Loading "D:\CryEngine 3\Bin32\rc\ResourceCompilerImage.dll"
0:00 Loaded "ResourceCompilerImage.dll"
0:00 Registered convertor for tif
0:00 Registered convertor for srf
0:00 Registered convertor for dds
0:00 Loading "D:\CryEngine 3\Bin32\rc\ResourceCompilerPC.dll"
0:00 Loaded "ResourceCompilerPC.dll"
0:00 Registered convertor for cga, cgf
0:00 Registered convertor for chunk
0:00 Registered convertor for chr
0:00 Registered convertor for caf, cba
0:00 Registered convertor for dae, dae.zip
0:00 Loading "D:\CryEngine 3\Bin32\rc\ResourceCompilerXML.dll"
0:00 Loaded "ResourceCompilerXML.dll"
0:00 Registered convertor for xml
0:00
0:00 CryCompressorRC.dll loaded
0:00 Registered convertor for pak, zip
0:00 Memory: working set 7.9Mb (peak 7.9Mb), pagefile 5.7Mb (peak 5.8Mb)
0:00
0:00 CPU cores: 4 available (4 in system).
0:00 Logical processors: 8 available (8 in system).
0:00 /processes was not specified. Not spawning processes.
0:00 /threads was not specified. Using up to 1 thread.
0:00
0:00 Memory: working set 7.9Mb (peak 7.9Mb), pagefile 5.7Mb (peak 5.8Mb)
0:00 Spawning 1 thread
0:00
1> 0:00 -------------------------------------------------------
1> 0:00 File='voiture.dae'
1> 0:00 Loading XML...
1> 0:00 Finished loading XML.
1> 0:00
1> 0:00
1> 0:00
1> 0:00 Processing 'CryExportNode_voiture'
W: 1> 0:00 Index out of range.
W: 1> 0:00 Failed to add stream to mesh of node 'wheel1'
W: 1> 0:00 Index out of range.
W: 1> 0:00 Failed to add stream to mesh of node 'wheel2'
W: 1> 0:00 Index out of range.
W: 1> 0:00 Failed to add stream to mesh of node 'wheel3'
W: 1> 0:00 Index out of range.
W: 1> 0:00 Failed to add stream to mesh of node 'wheel4'
1> 0:00
1> 0:00 Finished loading 'D:\CryENGINE 3\Game\Objects\voiture\voiture.dae'
1> 0:00
<CRITICAL EXCEPTION>
Exception: 0xC0000005, at Address: 0x0023:0x027FF751
calling InitSymbols...
dbghelp.dll version 6.5.3.7
SearchTreeForFile: failed
InitSymbols: success
symbols: loaded
Logged at Monday, April 29, 2013 16:27:36
FileVersion: 3.4.5.6666
ProductVersion: 3.4.5.6666
Exception Code: 0xC0000005
Exception Addr: 0x0023:0x027FF751
Exception Module: ResourceCompilerPC.dll
Exception Name: EXCEPTION_ACCESS_VIOLATION
Exception Description: Attempt to read from address 0x00000048
The memory could not be "read"
=============================================================================
18) RegisterConvertors()
17) RegisterConvertors()
16) RtlFreeHeap()
15) HeapFree()
14) RegisterConvertors()
13) RegisterConvertors()
12) HeapFree()
11) RtlFreeHeap()
10) HeapFree()
9) CryFreeSize()
8) function=0x00401935
7) CryFreeSize()
6) function=0x002E2B18
5) function=0x81BE91CE
4) RegisterConvertors()
3) function=0x02047568
2) function=0x0203EAA8
1) function=0x0203EAA8
============================================================================= |
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