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| program theGame;
uses crt;
const
Vposition = 25;
var
rk : char;
Hposition : byte;
procedure attack;
var
i : byte;
begin
for i:=Vposition-1 DownTo 1 do
begin
gotoxy(Hposition+1, i);
write('|');
Delay(80);
gotoxy(Hposition+1, i);
write(' ');
end;
gotoxy(1, 1);
end;
procedure move(direction : char);
begin
if direction = 'L' then
begin
gotoxy(Hposition+2, Vposition);
write(' ');
Hposition := Hposition - 1;
gotoxy(Hposition, Vposition);
write('-!-');
end
else
begin
gotoxy(Hposition-3, Vposition);
write(' ');
Hposition := Hposition + 1;
gotoxy(Hposition, Vposition);
write('-!-');
end;
gotoxy(1, 1);
end;
procedure enemies;
var
EHposition, i : byte;
begin
Randomize;
EHposition := Random(25)+1;
for i:=1 to Vposition-1 do
begin
gotoxy(EHposition, i);
write('O');
Delay(60);
gotoxy(EHposition, i);
write(' ');
end;
end;
BEGIN
//cursoroff; {desactiver le cursor}
Hposition := 39; {le milieu d'une fenere 80}
gotoxy(Hposition, Vposition);
write('-!-');
enemies;
while True do
begin
rk := readkey;
{writeln(rk);}
case rk of
'K' : move('L');
'M' : move('R');
' ' : attack;
end;
end;
END. |
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