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| package core;
import capacity.*;
public enum CharaStats {
TANK("Tank", 12500,750,600,95,120, new Capacity[]{Capacity.COLOSSUS_S_MIGHT, Capacity.RAPACITY}),
SWORDSMAN("Swordsman", 10200,640,800,105,150, new Capacity[]{Capacity.POISON_DAGGER, Capacity.BLADE_DANCE_OF_THE_REAPER}),
ARCHER("Archer", 9180,540,900,120,130, new Capacity[]{Capacity.WEDGE_ARROW, Capacity.GRAVITY_ARROW}),
MAGUS("Magus", 11000,600,500,110,200, new Capacity[]{Capacity.HELP_ME_TEDDY, Capacity.MAGIC_SHOT}),
;
private final String name;
private final int life;
private final int defense;
public int attack;
public int speed;
public int mana;
public Capacity[] capacity;
private CharaStats(String name, int life, int defense, int attack, int speed, int mana, Capacity[]capacity) {
this.name=name;
this.life=life;
this.defense=defense;
this.speed=speed;
this.mana=mana;
this.capacity = capacity ;
}
public Capacity[] getCapacity() {
return capacity;
}
public void setCapacity(Capacity[] capacity) {
this.capacity = capacity;
}
public String getName() {
return name;
}
public int getLife() {
return life;
}
public int getDefense() {
return defense;
}
public int getAttack() {
return attack;
}
public void setAttack(int attack) {
this.attack = attack;
}
public int getSpeed() {
return speed;
}
public void setSpeed(int speed) {
this.speed = speed;
}
public int getMana() {
return mana;
}
public void setMana(int mana) {
this.mana = mana;
}
} |
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