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from taquin import *
import tkinter
from random import randint
class VueTaquin:
def __init__(self,jeu):
self.__jeu = jeu
fenetre = tkinter.Tk()
fenetre.title("Le Taquin")
dim = self.__jeu.dim()
self.__bouton_image = []
self.__image = []
for i in range(dim*dim):
image = tkinter.PhotoImage(file=str(i)+".gif")
self.__image.append(image)
for i in range(dim):
for j in range(dim):
if i == dim - 1 and j == dim - 1:
btn = tkinter.Button(fenetre,image=self.__image[0])
self.__bouton_image.append(btn)
self.__bouton_image[(i*dim)+j].grid(row=i,column=j)
else:
btn = tkinter.Button(fenetre,image=self.__image[(i*dim)+j+1])
self.__bouton_image.append(btn)
self.__bouton_image[(i*dim)+j].grid(row=i,column=j)
btn_recommencer = tkinter.Button(fenetre,text="Recommencer")
btn_recommencer.grid(row = dim + 1, column = 0)
btn_quitter = tkinter.Button(fenetre, text="Quitter", command=fenetre.destroy)
btn_quitter.grid(row = dim + 1, column = dim - 1)
self.__fenetre = fenetre
self.bouge_case()
def clique(self):
def ctrl_choisit_case():
valeur = randint(0, len(self.__bouton_image)-1)
self.__bouton_image[valeur]["image"] = self.__image[0]
return ctrl_choisit_case
def bouge_case(self):
for i in range(self.__jeu.dim()) :
for j in range(self.__jeu.dim()) :
self.__bouton_image[self.__jeu.get(i,j)]["command"] = self.clique()
self.__fenetre.mainloop()
if __name__ == '__main__' :
mon_appli = VueTaquin(Taquin()) |
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