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| import tkinter as tk
from tkinter import ttk
from PIL import Image,ImageTk
import cv2
import imageio
import pyglet
#pyglet.font.add_file('digital-7.ttf')
import pyrebase
import firebase_admin
from firebase_admin import credentials
from firebase_admin import storage
config = {
"apiKey": "",
"authDomain": "",
"databaseURL": "https:///",
"storageBucket": ""
}
firebase_storage = pyrebase.initialize_app(config)
database = firebase_storage.database()
T_Red=0
T_Blue=0
ProjectBucket = database.child("game")
ProjectBucket.child("Next_Round").set(0)
ProjectBucket = database.child("game")
ProjectBucket.child("Start_Game").set(0)
ProjectBucket = database.child("game")
bluebutton = ProjectBucket.child("blueteam").get().val()
ProjectBucket = database.child("game")
R = ProjectBucket.child("Round").get().val()
ProjectBucket = database.child("game")
redbutton = ProjectBucket.child("RedTeam").get().val()
ProjectBucket = database.child("game")
G_time = ProjectBucket.child("Set_Timer").get().val()
print(G_time)
# Set initial values for blue and red teams
t=0
b=0
l=1
if l==1:
def update_timer():
print("update loop")
l=1
if l==1:
global timer_seconds, current_round, timer_running
timer_label.config(text=f"{timer_seconds // 70}:{timer_seconds % 60:02}")
# Update the current round label
round_label.config(text=str(current_round))
if timer_seconds > 0 and timer_running:
timer_seconds -= 1
bluebutton = ProjectBucket.child("game").child("blueteam").get().val()
redbutton = ProjectBucket.child("game").child("RedTeam").get().val()
print(redbutton)
if redbutton==1:
ProjectBucket.child("game").child("RedTeam").set(0)
increase_score_1()
if bluebutton == 1:
ProjectBucket.child("game").child("blueteam").set(0)
increase_score_2()
window.after(1000, update_timer)
elif timer_seconds == 0:
declare_winner()
def declare_winner():
global current_round
bc = "white"
score_1 =T_Blue
score_2 = T_Red
if score_2 > score_1:
winner_text = "Team Blue"
winner_color = "blue"
update_winning_rounds(team_blue_wins_label)
elif score_1 > score_2:
winner_text = "Team red"
winner_color = "red"
update_winning_rounds(team_red_wins_label)
else:
winner_text = f"Round is tie"
winner_color = "black"
# Create a label for the winner and place it based on the current set
winner_label_set = tk.Label(window, text=winner_text, fg=winner_color, font=('digital-7 40 bold'), bg=bc)
winner_label_set.place(relx=0.43, rely=0.855, width=300, height=70) # Adjust the position for each set
# Save the label reference in a list for later cleanup
winner_labels.append(winner_label_set)
# Save the result for the overall winner
round_results.append(winner_color)
# Display the winner's status
window.update_idletasks() # Ensure the label is updated before the next line
reset_button.config(state=tk.NORMAL) # Enable the "Reset Scores" button
start_button.config(state=tk.NORMAL) # Enable the "Start Timer" button
# Check for overall winner after all sets
if current_round == R:
overall_winner = max(set(round_results), key=round_results.count)
overall_winner_label.config(text=f"Overall Winner: {overall_winner}", fg="green")
overall_winner_label.place(relx=0.4, rely=0.82, width=30, height=80) # Adjust the position for the overall winner
# Display the video window based on the overall winner
display_video(overall_winner)
def display_video(winner):
video_window = tk.Toplevel()
video_window.title("Video Display")
if winner == "blue":
video_path = "blue.mp4" # Replace with the actual path of the video for Team Blue
elif winner == "red":
video_path = "red.mp4" # Replace with the actual path of the video for Team Red
else:
video_path = "tie.mp4" # Replace with the actual path of the video for Tie
cap = cv2.VideoCapture(video_path)
while True:
ret, frame = cap.read()
if not ret:
break
# Display the frame
cv2.imshow("Video Display", frame)
# Break the loop when the user closes the window
if cv2.waitKey(25) & 0xFF == ord("q"):
break
# Release the video capture
cap.release()
# Close all OpenCV windows
cv2.destroyAllWindows()
video_window.destroy()
current_wins=0
window.destroy()
def update_winning_rounds(winning_label):
current_wins = int(winning_label.cget("text"))
current_wins += 1
winning_label.config(text=str(current_wins))
def reset_scores():
global timer_seconds, timer_running, current_round
global T_Red
global T_Blue
T_Blue=0
T_Red=0
score_var_1.set("0")
score_var_2.set("0")
# Destroy previous winner labels
for label in winner_labels:
label.destroy()
# Reset the timer and current round
timer_seconds = G_time # Set the timer to 1 minute for each round
update_timer_label() # Update the timer label
timer_running = False
current_round += 1
if current_round > R:
current_round = 1 # Reset to 1 after the 3rd round
# Update the current round label
round_label.config(text=str(current_round))
start_button.config(state=tk.NORMAL)
reset_button.config(state=tk.DISABLED)
update_combined_score_label()
# Add this function to update the timer label
def update_timer_label():
timer_label.config(text=f"{timer_seconds // 75}:{timer_seconds % 60:02}")
def increase_score_2():
global T_Red
if timer_running:
T_Red=T_Red+1
# current_score = int(score_var_1.get())
# new_score = current_score + 1
# score_var_1.set(new_score)
update_combined_score_label()
def increase_score_1():
if timer_running:
global T_Blue
T_Blue=T_Blue+1
# current_score = int(score_var_2.get())
# new_score = current_score + 1
# score_var_2.set(new_score)
update_combined_score_label()
print(T_Blue)
def update_combined_score_label():
combined_score_label.config(text=f"{T_Blue} : {T_Red}")
def start_timer():
global timer_running
if not timer_running:
timer_running = True
update_timer()
def stop_timer():
global timer_running
timer_running = False
while True:
# Create the main window
window = tk.Tk()
#window.geometry("1024x768")
#window.attributes('-fullscreen', True)
window.title("Drone Soccer - Scoreboard")
background_image = Image.open("Backg.jpeg")
background_image = background_image.resize((window.winfo_screenwidth(), window.winfo_screenheight()), Image.LANCZOS)
background_photo = ImageTk.PhotoImage(background_image)
canvas = tk.Canvas(window, width=window.winfo_screenwidth(), height=window.winfo_screenheight())
canvas.pack(fill="both", expand=True)
canvas.create_image(0, 0, image=background_photo, anchor="nw")
score_var_1 = tk.StringVar()
score_var_2 = tk.StringVar()
score_var_1.set("0")
score_var_2.set("0")
combined_score_label = tk.Label(window, text="0 : 0", font=('digital-7 250 bold'), bg="white", fg="black")
combined_score_label.place(relx=0.25, rely=0.38, width=800, height=400)
button_style = {"font": ("Arial", 12), "fg": "white", "width": 15, "height": 2}
reset_button = tk.Button(window, text="Start Next Round", command=reset_scores, bg="lightgray", fg="black", font=("Arial", 24))
reset_button.place_forget()
style = ttk.Style()
style.configure("TButton", padding=10, font=("Arial", 24), foreground="black", background="green", borderwidth=8, relief=tk.RAISED)
start_button = ttk.Button(window, text="Start Timer", command=start_timer, style="TButton")
#start_button.place(relx=0.83, rely=0.85)
start_button.place_forget()
timer_seconds = G_time
current_round = 0
timer_label = tk.Label(window, text="0:00", font=('digital-7 80 bold'), bg="white", fg="red")
timer_label.place(relx=0.43, rely=0.13, width=230, height=70)
round_label = tk.Label(window, text=str(current_round), bg="white", font=('digital-7 80 bold'), fg="black")
round_label.place(relx=0.27, rely=0.13, width=100, height=80)
winner_labels = []
round_results = []
team_blue_wins_label = tk.Label(window, text="0", font=('digital-7 80 bold'), bg="white", fg="Black")
team_blue_wins_label.place(relx=0.856, rely=0.41, width=100, height=100)
team_red_wins_label = tk.Label(window, text="0", font=('digital-7 80 bold'), bg="white", fg="Black")
team_red_wins_label.place(relx=0.07, rely=0.42, width=100, height=80)
overall_winner_label = tk.Label(window, text="Overall Winner: ", font=("Arial", 25), fg="green")
overall_winner_label.place_forget()
timer_running = False
while True:
window.update_idletasks()
window.update()
ProjectBucket = database.child("game")
G_time = ProjectBucket.child("Set_Timer").get().val()
ProjectBucket = database.child("game")
R = ProjectBucket.child("Round").get().val()
ProjectBucket = database.child("game")
Stop = ProjectBucket.child("Stop_Timer").get().val()
if Stop == 1:
ProjectBucket = database.child("game")
ProjectBucket.child("Stop_Timer").set(0)
stop_timer()
ProjectBucket = database.child("game")
Next_Round = ProjectBucket.child("Next_Round").get().val()
if Next_Round == 1:
ProjectBucket = database.child("game")
ProjectBucket.child("Next_Round").set(0)
reset_scores()
ProjectBucket = database.child("game")
Start_Game = ProjectBucket.child("Start_Game").get().val()
if Start_Game == 1:
ProjectBucket = database.child("game")
ProjectBucket.child("Start_Game").set(0)
start_timer()
#window.mainloop() |
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