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.lib "Blitzpx.dll"
pxBodyCreatePlane%(x#, y#, z#):"_pxBodyCreatePlane@12"
pxBodyCreateCube%(dx#, dy#, dz#, mass#):"_pxBodyCreateCube@16"
pxBodyCreateSphere%(radius#, mass#):"_pxBodyCreateSphere@8"
pxBodyCreateCapsule%(height#, radius#, mass#):"_pxBodyCreateCapsule@12"
pxBodyCreateCylinder%(radius#, height#, nbEdge%, mass#):"_pxBodyCreateCylinder@16"
pxBodyCreateHull%(vbank*, nvert%,mass#):"_pxBodyCreateHull@12"
pxBodyCreateHullFromSSM%(surf%, mass#):"_pxBodyCreateHullFromSSM@8"
pxCreateTriMeshPmap%(vbank*, fbank*, MESH_NBVERTICES%, MESH_NBFACES%, file_name$, pMap%):"_pxCreateTriMeshPmap@24"
pxCreateTriMeshFromPmap%(triangleMesh%, mass#):"_pxCreateTriMeshFromPmap@8"
pxCreateTriMesh%(vbank*, fbank*, MESH_NBVERTICES%, MESH_NBFACES%, mass#):"_pxCreateTriMesh@20"
pxCreateTerrain%(nSize%, bank*, scale_x#, scale_y#, scale_z#):"_pxCreateTerrain@20"
pxCreateTerrainFromMesh%(vbank*, fbank*, MESH_NBVERTICES%, MESH_NBFACES%, axis#):"_pxCreateTerrainFromMesh@20"
pxCreateTerrainPmap(vbank*, fbank*, MESH_NBVERTICES%, MESH_NBFACES%, axis#, file_name$, pMap%):"_pxCreateTerrainPmap@28"
pxTestTriMesh%(entity%, mass#):"_pxTestTriMesh@8"
pxCreateTriMeshToFile%(vbank*, fbank*, MESH_NBVERTICES%, MESH_NBFACES%, fname$):"_pxCreateTriMeshToFile@20"
pxCreateTriMeshFromFile%(fname$, mass#):"_pxCreateTriMeshFromFile@8" |
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