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| #!/usr/local/bin/python
# -*- coding:utf-8 -*-
from Tkinter import *
class Bonhomme:
def __init__(self, unite, x, y, canv, tag):
self.nom = canv.create_text(x+unite,y+(10*unite),text=tag, tags=tag)
self.bras1 = canv.create_rectangle(x,y+(3*unite),x+(2*unite),y+(4*unite), fill="#FFCCFF", tags=tag)
self.bras2 = canv.create_rectangle(x+(5*unite),y+(3*unite),x+(7*unite),y+(4*unite), fill="#FFCCFF", tags=tag)
self.buste = canv.create_rectangle(x+(2*unite),y+(3*unite),x+(5*unite),y+(6*unite), fill="#990033", tags=tag)
self.tete = canv.create_oval(x+(2*unite),y,x+(5*unite),y+(3*unite), fill="#FFCCFF", tags=tag)
self.jambe1 = canv.create_rectangle(x+(2*unite),y+(6*unite),x+(3*unite),y+(8*unite), fill="#757575", tags=tag)
self.jambe2 = canv.create_rectangle(x+(4*unite),y+(6*unite),x+(5*unite),y+(8*unite), fill="#757575", tags=tag)
self.pied1 = canv.create_rectangle(x+(1*unite),y+(8*unite),x+(3*unite),y+(9*unite), fill="#CC6600", tags=tag)
self.pied2 = canv.create_rectangle(x+(4*unite),y+(8*unite),x+(6*unite),y+(9*unite), fill="#CC6600", tags=tag)
class Application:
def __init__(self):
self.root=Tk()
self.root.title('bonhomme complexe')
self.root.geometry("600x400")
self.barreEtat = Label(self.root, text="", bd=1, relief=SUNKEN, anchor=W)
self.barreEtat.pack(side=BOTTOM, fill=X)
la = 600
ha = 400
self.c = Canvas(self.root, bg="white", width=la, height=ha)
self.c.pack(side=TOP, fill=BOTH, expand=YES)
self.c.bind("<Button-1>", self.mouseDown)
self.c.bind("<Button1-Motion>", self.mouseMove)
self.c.bind("<Button1-ButtonRelease>", self.mouseUp)
bonhomme1 = Bonhomme(20, 20, 30, self.c, "bonh-1")
bonhomme2 = Bonhomme(30, 200, 50, self.c, "bonh-2")
bonhomme3 = Bonhomme(10, 450, 10, self.c, "bonh-3")
self.root.mainloop()
def mouseDown(self, event):
self.x1, self.y1 = event.x, event.y
selObject = self.c.find_closest(self.x1, self.y1)
self.selTag = self.c.gettags(selObject)[0]
self.barreEtat.config(text=self.selTag)
def mouseMove(self, event):
x2, y2 = event.x, event.y
dx, dy = x2 -self.x1, y2 -self.y1
if self.selTag:
self.c.move(self.selTag, dx, dy)
self.x1, self.y1 = x2, y2
def mouseUp(self, event):
self.selTag = None
self.barreEtat.config(text="Pas de sélection")
# départ du programme principal :
if __name__ == '__main__':
app = Application() |
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